The DW-61 is a bolt-action primary sniper rifle in FREEDOM TO KILLART STUDIOS' Roblox shooter CQB Hell. It features high precision with a 10-round magazine, 100 starting rounds, and distinct damage profiles based on your chosen ammunition type.
According to community documentation on the CQB Hell Wiki, the rifle carries a muzzle velocity of 300 M/S and has no wallbang capability.
DW-61 Overview and Specifications
The DW-61 equips directly into your primary weapon slot. While classified as a sniper rifle, its handling characteristics and attachments allow it to function across various close-quarters and medium-range scenarios.
| Specification | Value |
|---|---|
| Weapon Class | Sniper Rifle |
| Weapon Slot | Primary |
| Fire Mode | Bolt-Action |
| Wallbang | None |
| Muzzle Velocity | 300 M/S |
| Magazine Capacity | 10 Rounds |
| Starting Ammo | 100 Rounds |
Because the rifle possesses zero wallbang capability, shots will not penetrate through surfaces, requiring clear lines of sight to register hits against targets.
Damage Matrix by Ammo Type
The DW-61 supports three distinct ammunition types: Standard, Light, and AP (Armor Piercing). The damage tier output changes significantly depending on which shell type you load and where you strike the target.
| Ammo Type | Unarmored: Head | Unarmored: Body | Unarmored: Limbs | Armored Targets |
|---|---|---|---|---|
| Standard | Very High - Lethal | Mid - High | Mid | Currently unconfirmed |
| Light | Very High | Mid | Low | Currently unconfirmed |
| AP (Armor Piercing) | Lethal | High - Very High | High | Currently unconfirmed |
AP rounds deliver the highest baseline damage across all body regions on unarmored enemies, providing lethal hits to the head and high-to-very-high damage to the body. Light rounds provide lower limb and body damage, while Standard rounds strike a middle ground with reliable lethal potential on unarmored headshots. Concrete figures for armored target damage are listed as pending in available community data.
Compatible Attachment Categories
The DW-61 supports four primary attachment categories to adapt its bolt-action profile:
- Optics: Provides compact target-acquisition sights designed for close-quarters target alignment.
- Underbarrel: Stabilizes sustained firing rhythms and enhances overall hip-fire handling.
- Ammo: Allows swapping between standard, light, and armor-piercing configurations.
- Others: Adds utility hardware such as tactical flashlights and laser aiming modules for low-light engagements.
Frequently Asked Questions
Can the DW-61 shoot through walls in CQB Hell?
No. The tactical database explicitly lists the DW-61's wallbang capability as "None."
How much ammo do you carry when spawning with the DW-61?
The weapon loads with a 10-round magazine capacity and provides 100 starting rounds in reserve.
What is the damage of the DW-61 against armored enemies?
Specific damage values against armored enemies are currently unconfirmed in existing game documentation. Official community records state these damage tiers are planned for future cataloging.










