The DW-61 is a bolt-action primary sniper rifle in FREEDOM TO KILLART STUDIOS' Roblox shooter CQB Hell. It features high precision with a 10-round magazine, 100 starting rounds, and distinct damage profiles based on your chosen ammunition type.

According to community documentation on the CQB Hell Wiki, the rifle carries a muzzle velocity of 300 M/S and has no wallbang capability.

DW-61 Overview and Specifications

The DW-61 equips directly into your primary weapon slot. While classified as a sniper rifle, its handling characteristics and attachments allow it to function across various close-quarters and medium-range scenarios.

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SpecificationValue
Weapon ClassSniper Rifle
Weapon SlotPrimary
Fire ModeBolt-Action
WallbangNone
Muzzle Velocity300 M/S
Magazine Capacity10 Rounds
Starting Ammo100 Rounds

Because the rifle possesses zero wallbang capability, shots will not penetrate through surfaces, requiring clear lines of sight to register hits against targets.

Damage Matrix by Ammo Type

The DW-61 supports three distinct ammunition types: Standard, Light, and AP (Armor Piercing). The damage tier output changes significantly depending on which shell type you load and where you strike the target.

Ammo TypeUnarmored: HeadUnarmored: BodyUnarmored: LimbsArmored Targets
StandardVery High - LethalMid - HighMidCurrently unconfirmed
LightVery HighMidLowCurrently unconfirmed
AP (Armor Piercing)LethalHigh - Very HighHighCurrently unconfirmed

AP rounds deliver the highest baseline damage across all body regions on unarmored enemies, providing lethal hits to the head and high-to-very-high damage to the body. Light rounds provide lower limb and body damage, while Standard rounds strike a middle ground with reliable lethal potential on unarmored headshots. Concrete figures for armored target damage are listed as pending in available community data.

Compatible Attachment Categories

The DW-61 supports four primary attachment categories to adapt its bolt-action profile:

  • Optics: Provides compact target-acquisition sights designed for close-quarters target alignment.
  • Underbarrel: Stabilizes sustained firing rhythms and enhances overall hip-fire handling.
  • Ammo: Allows swapping between standard, light, and armor-piercing configurations.
  • Others: Adds utility hardware such as tactical flashlights and laser aiming modules for low-light engagements.

Frequently Asked Questions

Can the DW-61 shoot through walls in CQB Hell?

No. The tactical database explicitly lists the DW-61's wallbang capability as "None."

How much ammo do you carry when spawning with the DW-61?

The weapon loads with a 10-round magazine capacity and provides 100 starting rounds in reserve.

What is the damage of the DW-61 against armored enemies?

Specific damage values against armored enemies are currently unconfirmed in existing game documentation. Official community records state these damage tiers are planned for future cataloging.