The RG-MK4 in CQB Hell is a semi-automatic tertiary pistol known for its massive 310-round starting ammunition reserve and high precision in close-quarters combat. Developed for Roblox by FREEDOM TO KILLART STUDIOS, CQB Hell classifies this weapon in the tertiary slot, providing operators with a lightweight sidearm option that fires at a muzzle velocity of 400 M/S with zero wall penetration.
RG-MK4 Core Statistics
According to the official CQB Hell tactical database, the RG-MK4 functions as a semi-automatic sidearm equipped with a 10-round magazine. It features the following operational parameters:
| Stat Parameter | In-Game Value |
|---|---|
| Weapon Class | Pistol |
| Weapon Slot | Tertiary |
| Fire Mode | Semi-Automatic |
| Wallbang (Penetration) | None |
| Muzzle Velocity | 400 M/S |
| Magazine Capacity | 10 Rounds |
| Starting Ammo | 310 Rounds |
With 310 starting rounds, the pistol carries thirty full reloads in reserve upon spawn, making ammunition exhaustion rare during standard room clears.
Damage Matrix and Shot-to-Kill Tiers
The game grades damage using an internal tier system based on standard target health pools. Against unarmored targets (100 HP), shot-to-kill performance varies depending on ammunition type and hit placement.
Damage Matrix by Ammunition Type
| Ammo Type | Unarmored Head | Unarmored Body | Unarmored Limbs | Armored Targets (Head / Body / Limbs) |
|---|---|---|---|---|
| Standard | Very High | Low | Very Low | Currently Unconfirmed (Marked Soon) |
| Light | High | Very Low | Very Low | Currently Unconfirmed (Marked Soon) |
| AP (Armor Piercing) | Lethal | Low | Very Low | Currently Unconfirmed (Marked Soon) |
Operational Tier Thresholds
The tactical database defines target shot-to-kill ratios according to the following health categories:
- Unarmored Targets (100 HP):
- Lethal: 1 shot to kill
- Very High: 2 shots to kill
- High: 2 shots to kill
- Mid: 3 shots to kill
- Low: 4 shots to kill
- Very Low: 5+ shots to kill
- Armored Targets (300 HP):
- Armor Lethal: 1 shot to kill
- Lethal: 2 to 3 shots to kill
- Very High: 4 shots to kill
- High: 5 to 6 shots to kill
- Mid: 7 to 9 shots to kill
- Low: 10 to 14 shots to kill
- Very Low: 15+ shots to kill
When loaded with Armor Piercing (AP) ammo, the RG-MK4 achieves a Lethal rating on unarmored headshots, eliminating 100 HP enemies in a single bullet. Standard ammunition requires two headshots (Very High tier), while body and limb shots drop to Low (4 shots) and Very Low (5+ shots) across unarmored engagements. Specific damage numbers for 300 HP armored targets have not yet been documented in the public database.
Compatible Attachments
The RG-MK4 accepts modifications across two distinct attachment categories:
- Optics: Compact target-acquisition sights configured for close-quarters target alignment.
- Ammo: Caliber modifications that allow swapping between light, heavy, and armor-piercing configurations.
Players modifying weapons should note that game modes like Randomizer automatically assign random attachments to picked-up weapons and disable the gunsmith table entirely.
Real-World Background and Design Intel
In-game archive records document several background details regarding the RG-MK4 design:
- Real-World Counterpart: The firearm is based on the Ruger Mark IV manufactured by Sturm, Ruger & Co., chambered in .22 LR (Long Rifle).
- Historic Lineage: It represents the fourth iteration of the target pistol system first released in 1949.
- Assembly Mechanics: Unlike earlier Mark generations that required tools and mallet disassembly, the Mark IV introduced a single-button takedown latch on the rear frame.
- Visual Profile: The gun features a steeply raked grip and cylindrical bolt design reminiscent of the Luger P08 and Japanese Nambu pistols.
Frequently Asked Questions
What slot does the RG-MK4 occupy in CQB Hell?
The RG-MK4 occupies the tertiary weapon slot alongside weapons such as the Obrez, Contender, and Casull.
Does the RG-MK4 have wallbang capability?
No. Official weapon files list the wallbang rating for the RG-MK4 as None.
Can the RG-MK4 kill unarmored enemies in one shot?
Yes, but only with a headshot while firing Armor Piercing (AP) ammunition, which qualifies for the Lethal damage tier against 100 HP unarmored enemies. Standard ammo requires two headshots.










